Lewd Minds
The game where the questions sound dirty, but the answers are 100% innocent.
Can you get your mind out of the gutter long enough to win? This fully automated game comes pre-loaded with 300+ double entendres, persistent scoring, and automatic player management.
Quick Start Guide
No configuration required. Just rez and play.
1. Rez
Rez the game object. It will automatically initialize and load the question database.
2. Settings
Click the card game and select Settings to choose your Game Mode (Open, Registered, Random, or Ordered).
3. Play
Click Question to start the round. The question will appear in local chat.
4. Answer
Answers must be typed in Local Chat within range (20m) of the game object. The game listens automatically!
How to Play
Lewd Minds is designed to be hands-off. Once a question is asked, the system listens for the correct answer.
The Timer
Players have 60 seconds to answer a question. If no one answers correctly in time, the round ends automatically.
Scoring
The first person to type the correct answer gets a point. Scores are saved permanently unless cleared by the owner.
Game Modes
You can change the gameplay style via the Settings menu.
Open Mode
Free-For-All. No registration required. Anyone in the area can click the board to ask a question, and anyone can shout the answer.
Registered Mode
Private Group. Players must click "Register" to join. Only registered players can click for questions or answer them.
Random Mode
Turn-Based. The game randomly selects a registered player. Only that player can answer.
Ordered Mode
Turn-Based. Cycles through registered players in the order they joined. Ideal for ensuring everyone gets equal turns.
Admin & Win Conditions
Win Conditions
Control when the game ends via the Win Menu:
- Endless: Play continues forever until manually stopped.
- Score Limit: Game ends when a player reaches X points.
- Question Limit: Game ends after X questions have been asked.
Owner Features
Reveal Answer: If the group is stumped, the owner can click "Get Answer". This will publicly announce the correct answer to everyone in chat and end the current round.
Persistence: Scores and Player Registrations are saved automatically. If the script resets, the game state is restored.
Troubleshooting
- Players getting automatically unregistered? The game has a 20m Range Check. If a registered player moves more than 20m away, they receive a warning to return and are automatically unregistered shortly after to keep the game flow moving. They may re-register at anytime, and their score will be retained unless cleared manually by the game owner.